May 2013 - Aug 2013 

Sep 2010 - Nov 2010

June 2012  - Aug 2012

June 2014 - Present


     Sengjoon Song is a professional CG artist who is specialized in the creation of highly-detailed CG art work. He always enjoys using his imagination to envision new ideas. He has a deep passion in comics, artwork, racing, and video games, which is where most of his inspirations originate. He is currently crafting many of CG art work with the cinematic art team at Blizzard Entertainment.       







          - Blizzard Entertainment, Irvine, CA                                    

                      Senior Cinematics Environment Artist 

                     Responsible to design and model pre-rendered cinematic environment sets, and props                                 Participated to design, concepts for cinematics/character dev.


                           -Overwatch 2 announcement trailer

                               -World of Warcraft Shadowlands Cinematic Trailer

                               -Diablo immortal opening cinematic Trailer

                               -World of Warcraft Battle for Azeroth Cinematic Trailer

                               -Hearthstone: "Hearth and Home"

                               -Overwatch Animatic Shorts:  "Honor and Glory", "Rise and Shine", "Infiltration",

                                                                                    "The Last Bastion", "Hero", "Dragons", "Recall", "Alive"                                                                                               ...and more.

                               -Overwatch Theatrical Teaser: "We Are Overwatch"

                               -World of Warcraft Legion Cinematic Trailer

                               -StarCraft II Legacy of the Void Opening Cinematic


          - Infinity Ward, Los Angeles, CA (full-time internship)                                     

                      Responsible for creating (model, UV edit, and texture) 

                      in-game 3D environment assets for ‘Call of Duty Ghosts’


          - Digitrove, San Francisco (internship for learning purpose)                          

                      Learned essential skills to create realistic human models 

                      also studied efficient, and clean geometry 


May 2012

  Fall  2009 - Spring 2014 

2002 - 2008

2006 - 2008

March 2014

March 2014

March 2014

April 2014

May 2014

May 2014

May 2014

June 2014

August 2014

September 2014

May 2015

December 2015

May 2016

   Award & Recognition


           - IFCC Croatia 2016, guest speaker


           - Art Station featured artwork / Best of 2015


           - 3D Total,  Excellence Award


           - 3D Artist magazine,  issue 72

                     Maya Sci-fi (The Process of Creating Artemis) Tutorial featured,

                     Artemis model image has published on the cover 


           - Dope Award, 3D Winner 


           - Autodesk CG Student Award

                     Student of the Year 2014


           - 3D World magazine,  issue 182

                     Artemis model image has published


           - 3D Artist magazine,  issue 67

                     Artemis model image has published


           - Annual Spring Show 2014

                     Winner, Hard Surface & Environment modeling


           - CG Meetup,  Animation & Vfx, Showreels

                     My demo reels are presented to show; Artemis, Jeep : Link


           - CG Society,  CG Choice Award: Golden Badge


           - CG HUB,  Gold Award


           - 3D Total,  Excellence Award


           - Annual Spring Show 2012                                                                         

                      Winner, Hard Surface modeling 





           - Academy of Art University, San Francisco, CA                                             

                 Bachelors of Fine Arts


           - Seoul Institute of Art, South Korea                                                                                                       Associate of Art Degree in Motion Pictures & Film   




           Completed 2 years of mandatory service as a citizen of Republic of Korea army 



               Autodesk  Maya, Mudbox,

               Foundry  Mari, 

               Pixologic  Zbrush,

               Adobe  Photoshop, After Effect,

               Quixel  nDo, 

               Headus  UVLayout, 

               Mental images  Mental Ray, 

               Chaos Group  V-Ray,

               Luxion  KeyShot,

               MOI 3D,

               CLO Virtual Fashion  Marvelous Designer




           English / Korean

Copyright © 2012-2020 Sengjoon Song  All Rights Reserved